BOXTOMESH Convert a box into a quad mesh with the same size. [V E F] = boxToMesh(BOX) Create a box as a polyhedra representation. The box is defined by its coordinate extents: BOX = [XMIN XMAX YMIN YMAX ZMIN ZMAX] The result has the form [V E F], where V is a 8-by-3 array with vertex coordinates, E is a 12-by-2 array containing indices of neighbour vertices, and F is a 6-by-4 array containing vertices array of each face. [V F] = boxToMesh(BOX) Returns only the vertices and the face vertex indices. MESH = boxToMesh(BOX) Returns the data as a mesh structure, with fields 'vertices', 'edges' and 'faces'. ... = boxToMesh() Creates a unit cube Example [v, f] = boxToMesh([-2 -1 0 pi 2 3]) drawMesh(v, f); See also meshes3d, drawMesh, triangulateFaces
Package: matgeom