CREATETRANSLATION3D Create the 4x4 matrix of a 3D translation. usage: TRANS = createTranslation3d(DX, DY, DZ); return the translation corresponding to DX and DY. The returned matrix has the form : [1 0 0 DX] [0 1 0 DY] [0 0 1 DZ] [0 0 0 1] TRANS = createTranslation3d(VECT); return the translation corresponding to the given vector [x y z]. See also: transforms3d, transformPoint3d, transformVector3d, createRotationOx, createRotationOy, createRotationOz, createScaling3d --------- author : David Legland INRA - TPV URPOI - BIA IMASTE created the 06/04/2004.
Package: matgeom