CREATETRANSLATION3D Create the 4x4 matrix of a 3D translation.

   usage:
   TRANS = createTranslation3d(DX, DY, DZ);
   return the translation corresponding to DX and DY.
   The returned matrix has the form :
   [1 0 0 DX]
   [0 1 0 DY]
   [0 0 1 DZ]
   [0 0 0  1]

   TRANS = createTranslation3d(VECT);
   return the translation corresponding to the given vector [x y z].


   See also:
   transforms3d, transformPoint3d, transformVector3d, 
   createRotationOx, createRotationOy, createRotationOz, createScaling3d

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   author : David Legland 
   INRA - TPV URPOI - BIA IMASTE
   created the 06/04/2004.

Package: matgeom