INTERSECTLINEPOLYGON3D Intersection point of a 3D line and a 3D polygon. INTER = intersectLinePolygon3d(LINE, POLY) Compute coordinates of intersection point between the 3D line LINE and the 3D polygon POLY. LINE is a 1-by-6 row vector containing origin and direction vector of the line, POLY is a Np-by-3 array containing coordinates of 3D polygon vertices. INTER is a 1-by-3 row vector containing coordinates of intersection point, or [NaN NaN NaN] if line and polygon do not intersect. INTERS = intersectLinePolygon3d(LINES, POLY) If LINES is a N-by-6 array representing several lines, the result INTERS is a N-by-3 array containing coordinates of intersection of each line with the polygon. [INTER INSIDE] = intersectLinePolygon3d(LINE, POLY) Also return a N-by-1 boolean array containing TRUE if the corresponding polygon contains the intersection point. Example % Compute intersection between a 3D line and a 3D triangle pts3d = [3 0 0; 0 6 0;0 0 9]; line1 = [0 0 0 3 6 9]; inter = intersectLinePolygon3d(line1, pts3d) inter = 1 2 3 % keep only valid intersections with several lines pts3d = [3 0 0; 0 6 0;0 0 9]; lines = [0 0 0 1 2 3;10 0 0 1 2 3]; [inter inside] = intersectLinePolygon3d(line1, pts3d); inter(inside, :) ans = 1 2 3 See Also intersectLinePolygon, intersectRayPolygon3d, intersectLinePlane
Package: matgeom