INTERSECTLINEPOLYGON3D Intersection point of a 3D line and a 3D polygon.
INTER = intersectLinePolygon3d(LINE, POLY)
Compute coordinates of intersection point between the 3D line LINE and
the 3D polygon POLY. LINE is a 1-by-6 row vector containing origin and
direction vector of the line, POLY is a Np-by-3 array containing
coordinates of 3D polygon vertices.
INTER is a 1-by-3 row vector containing coordinates of intersection
point, or [NaN NaN NaN] if line and polygon do not intersect.
INTERS = intersectLinePolygon3d(LINES, POLY)
If LINES is a N-by-6 array representing several lines, the result
INTERS is a N-by-3 array containing coordinates of intersection of each
line with the polygon.
[INTER INSIDE] = intersectLinePolygon3d(LINE, POLY)
Also return a N-by-1 boolean array containing TRUE if the corresponding
polygon contains the intersection point.
Example
% Compute intersection between a 3D line and a 3D triangle
pts3d = [3 0 0; 0 6 0;0 0 9];
line1 = [0 0 0 3 6 9];
inter = intersectLinePolygon3d(line1, pts3d)
inter =
1 2 3
% keep only valid intersections with several lines
pts3d = [3 0 0; 0 6 0;0 0 9];
lines = [0 0 0 1 2 3;10 0 0 1 2 3];
[inter inside] = intersectLinePolygon3d(line1, pts3d);
inter(inside, :)
ans =
1 2 3
See Also
intersectLinePolygon, intersectRayPolygon3d, intersectLinePlane
Package: matgeom