INTERSECTRAYPOLYGON3D Intersection point of a 3D ray and a 3D polygon.
INTER = intersectRayPolygon3d(RAY, POLY)
Compute coordinates of intersection point between the 3D ray RAY and
the 3D polygon POLY. RAY is a 1-by-6 row vector containing origin and
direction vector of the ray, POLY is a Np-by-3 array containing
coordinates of 3D polygon vertices.
INTER is a 1-by-3 row vector containing coordinates of intersection
point, or [NaN NaN NaN] if ray and polygon do not intersect.
INTERS = intersectRayPolygon3d(RAYS, POLY)
If RAYS is a N-by-6 array representing several rays, the result
INTERS is a N-by-3 array containing coordinates of intersection of each
ray with the polygon.
[INTER INSIDE] = intersectRayPolygon3d(RAY, POLY)
Also return a N-by-1 boolean array containing TRUE if both the polygon
and the corresponding ray contain the intersection point.
Example
% Compute intersection between a 3D ray and a 3D triangle
pts3d = [3 0 0; 0 6 0;0 0 9];
ray1 = [0 0 0 3 6 9];
inter = intersectRayPolygon3d(ray1, pts3d)
inter =
1 2 3
% keep only valid intersections with several rays
pts3d = [3 0 0; 0 6 0;0 0 9];
rays = [0 0 0 3 6 9;10 0 0 1 2 3;3 6 9 3 6 9];
[inter inside] = intersectRayPolygon3d(rays, pts3d);
inter(inside, :)
ans =
1 2 3
See Also
intersectRayPolygon, intersectLinePolygon3d, intersectLineTriangle3d
Package: matgeom