INTERSECTRAYPOLYGON3D Intersection point of a 3D ray and a 3D polygon. INTER = intersectRayPolygon3d(RAY, POLY) Compute coordinates of intersection point between the 3D ray RAY and the 3D polygon POLY. RAY is a 1-by-6 row vector containing origin and direction vector of the ray, POLY is a Np-by-3 array containing coordinates of 3D polygon vertices. INTER is a 1-by-3 row vector containing coordinates of intersection point, or [NaN NaN NaN] if ray and polygon do not intersect. INTERS = intersectRayPolygon3d(RAYS, POLY) If RAYS is a N-by-6 array representing several rays, the result INTERS is a N-by-3 array containing coordinates of intersection of each ray with the polygon. [INTER INSIDE] = intersectRayPolygon3d(RAY, POLY) Also return a N-by-1 boolean array containing TRUE if both the polygon and the corresponding ray contain the intersection point. Example % Compute intersection between a 3D ray and a 3D triangle pts3d = [3 0 0; 0 6 0;0 0 9]; ray1 = [0 0 0 3 6 9]; inter = intersectRayPolygon3d(ray1, pts3d) inter = 1 2 3 % keep only valid intersections with several rays pts3d = [3 0 0; 0 6 0;0 0 9]; rays = [0 0 0 3 6 9;10 0 0 1 2 3;3 6 9 3 6 9]; [inter inside] = intersectRayPolygon3d(rays, pts3d); inter(inside, :) ans = 1 2 3 See Also intersectRayPolygon, intersectLinePolygon3d, intersectLineTriangle3d
Package: matgeom