s = vrml_PointLight (...) - Vrml PointLight node s is a string of the form : ------------------------------------------------------------------ PointLight { exposedField SFFloat ambientIntensity 0 ## [0,1] exposedField SFVec3f attenuation 1 0 0 ## [0,inf) exposedField SFColor color 1 1 1 ## [0,1] exposedField SFFloat intensity 1 ## [0,1] exposedField SFVec3f location 0 0 0 ## (-inf,inf) exposedField SFBool on TRUE exposedField SFFloat radius 100 ## [0,inf) } ------------------------------------------------------------------ Options : All the fields of the node Example : s = vrml_PointLight ("location",[0 0 1]); See also : vrml_DirectionalLight
Package: vrml