s = vrml_PointLight (...) - Vrml PointLight node
s is a string of the form :
------------------------------------------------------------------
PointLight {
exposedField SFFloat ambientIntensity 0 ## [0,1]
exposedField SFVec3f attenuation 1 0 0 ## [0,inf)
exposedField SFColor color 1 1 1 ## [0,1]
exposedField SFFloat intensity 1 ## [0,1]
exposedField SFVec3f location 0 0 0 ## (-inf,inf)
exposedField SFBool on TRUE
exposedField SFFloat radius 100 ## [0,inf)
}
------------------------------------------------------------------
Options :
All the fields of the node
Example : s = vrml_PointLight ("location",[0 0 1]);
See also : vrml_DirectionalLight
Package: vrml