s = vrml_arrow (sz, col) - Arrow pointing in "y" direction INPUT : ------- Arguments are optional. NaN's are replaced by default values.sz = [len, alen, dc, dr] has size 1, 2, 3 or 4, where len : total length <1> alen : If positive: length of cone/total length <1/4> If negative: -(length of cone) dc : If positive: diameter of cone base/total len <1/16> If negative: -(diameter of cone) dr : If positive: diameter of rod/total length If negative: -(diameter of rod) col : 3 or 3x2 : Color of body and cone <[0.3 0.4 0.9]> OUTPUT : -------- s : string : vrml representation of an arrow (a rod and a cone)
Package: vrml