v = vrml_transfo(s,t,r,c,d) s : string of vrml code. t : 3 Translation default : [0,0,0] r : 3x3 Rotation matrix, or default : eye(3) 3 Scaled rotation axis. c : 3 or 1 Scale default : 1 d : string DEF name default : '' v : string v is s, enclosed in a Transform {} vrml node with rotation, translation and scale params given by r, t and c.
Package: vrml