v = vrml_transfo(s,t,r,c,d)
s : string of vrml code.
t : 3 Translation default : [0,0,0]
r : 3x3 Rotation matrix, or default : eye(3)
3 Scaled rotation axis.
c : 3 or 1 Scale default : 1
d : string DEF name default : ''
v : string v is s, enclosed in a Transform {} vrml node with
rotation, translation and scale params given by r, t and c.
Package: vrml