Summary of important user-visible changes for fpl 1.3.5: ------------------------------------------------------------------- * Fixed bugs in fpl_vtk_assemble_series. * Removed deprecated functions for IBM Data Explorer output. Summary of important user-visible changes for fpl 1.3.4: ------------------------------------------------------------------- * Work around a bug in versions of Octave which do not understand spaces around version numbers. Summary of important user-visible changes for fpl 1.3.3: ------------------------------------------------------------------- * Fix for a bug in the ascii vtk unstructurd mesh exporter. Summary of important user-visible changes for fpl 1.3.2: ------------------------------------------------------------------- * raw/base64 vtk exporters have been rewritten in a more backward-compatible way. This should also make fpl easier to install. Summary of important user-visible changes for fpl 1.3.1: ------------------------------------------------------------------- * 1.3.1 is just a bugfix release to fix some issues in 1.3.0 Summary of important user-visible changes for fpl 1.3.0: ------------------------------------------------------------------- * Old OpenDX based functions have been deprecated * ASCII VTK Unstructured Grid (VTU) exporter has been speeded up via code vectorization * A new function to write raw binary VTU files has been added. A new function to write base64-encoded binary VTU files has been added (requires Octave >= 3.7, will fall back to ASCII mode otherwise). As a rule of thumbs, ascii files are about 50% larger than base64 which are 30% larger than raw files. base64 files are faster to write (about 30% faster than raw on my machine for large meshes), ASCII files are more portable. * New functions to write ASCII structured grid VTK files have been added
Package: fpl